List of Abilities[edit | edit source]
Passive: Skill Lv 0
Primary attacks fill Mark's Armor bar. Recieved damage is reduced but will deplete the armor bar.
Active: Skill Lv 0
Mark lashes out with a magical whip to stun and grab any enemies in front of him.
Float like Mark•
Trait: Skill Lv 4
Mark inspires the family to work on their footwork, increasing the regeneration rate of their evade bar.
Passive: Skill Lv 4
Increase the range of Mark's primary attacks, allowing him to dash further toward his enemies.
Active: Skill Lv 4
Concentrate Mark's rage to empower him and execute a series of powerful punches.
Trait: Skill Lv 8
Family members gain Guardian's Rage runes for their various abilities.
Active: Skill Lv 8
Summon a magical staff to smash and knockback Mark's foes.
Passive: Skill Lv 8
Mark gains an increased critical chance bonus based on the kill counter.
Have Your Back•
Trait: Skill Lv 14
Always available to help, Mark appears when a family member reaches a high hit count to assist with his Scourging Whip.
Active: Skill Lv 14
Leap into the air and fracture the ground at Mark's feet to damage and stun any nearby enemies.
Passive: Skill Lv 14
Deal additional damage to any of Mark's enemies suffering from negative effects.
Fluid as Water•
Trait: Skill Lv 20
Mark instructs the family in how to quicken their movements, increasing their evade bar by 1.
Passive: Skill Lv 20
Landing critical hits charges Mark's Atman's Barrier significantly more.